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AI Insights · Timothy · January 2022

Top 5 Sengoku Games on Android in Latin America: Q4 2021 Performance

Discover the performance trends of the top 5 Sengoku games on the Android platform in Latin America during Q4 2021, including weekly revenue, downloads, and active user statistics.

Top 5 Sengoku Games on Android in Latin America: Q4 2021 Performance

The final quarter of 2021 saw a variety of performance trends for the top 5 Sengoku games on Android in Latin America. Here's a detailed overview of each game's performance based on Sensor Tower data.

霸王之野望 from RASTAR GAMES HK had fluctuating weekly revenue throughout Q4 2021. The highest revenue was approximately $109 in the week of November 8, while the lowest was around $7 in the week of December 27.

成り上がり 華と武の戦国 by Yoozoo (Singapore) Pte. Ltd experienced varied revenue and download trends. Revenue peaked at $128 in the week of October 11 and $126 in the week of December 20. Downloads saw a significant increase, reaching 292 in the week of December 6. Weekly active users also varied, with a peak of 175 in the same week.

Ninja Village from Kairosoft showed modest revenue and download trends. Revenue reached its highest at $13 in multiple weeks, including October 18 and December 27. Downloads peaked at 20 in the week of September 27 but saw a decline towards the end of the quarter.

国盗り合戦-戦国x位置ゲーム!電車や旅行で全国制覇を目指せ! by Mynet Games Inc. had consistent, albeit low, weekly revenue, peaking at $9 in the week of September 27. There were no significant download or active user metrics available for this period.

Sengoku Fubu from BEKKO GAMES had minimal revenue, with the highest being $12 in the week of December 6. No notable download or active user data was recorded during this period.

These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022